BLUR

Hi everyone, I'd like to share one more character I've created with you! I made it as part of my lookdev course at ICS Creative Space and used a design by the great Max Grecke as my inspiration source. Used Maya, Zbrush, Substance Painter and Photoshop as my main tools. Hope you like it!

Final image

Final image

A close-up on the final image

A close-up on the final image

A different light condition study

A different light condition study

A close-up on the above image

A close-up on the above image

Another close-up under a different light condition. I wanted to go try to get that wet skin quality

Another close-up under a different light condition. I wanted to go try to get that wet skin quality

A half turn-around

A compilation showing my workflow for this character